![]() Other strategiesTank & Double DD: There are two variants, you take the first two DDs or you take the AoE-DD later on, but the AoE doesn’t help too often so probably standard DDs are fine. If you have any surplus of blueprints increase the damage of the tank for PvP. Blueprints get spent as follows: Tank HP/Armor, DD and Healer damage. Earthshatter is even weaker here than in the Tank & DD strategy. Fortress as Tank is best suited for this strategy, as its high base armor blocks most of the incoming damage and any healing it gets is worth more. Machines without a full crew are much weaker.Ĭompared to the other strategies the healer barely increases the progress in PvE, but for PvP healers are very useful and this strategy beats non-healer strategies pretty good. Unless you already have a pool of 12 heroes, you shouldn't be using the healer. By then you should have made good progress with the heroes. The healer is the fifth machine you will get. On f2p you can barely manage to keep up with the material income but you would completely abandon your guild tree. Tank & DD & HealerOnly recommended for very active f2p players or players who are willing to spend some money. ![]() Your arena ranking will be pretty much a rollercoaster everyday. From there on you save to level 135, if you didn’t spread you etheral shards to wide, you should hit 155 stars with that.ĭrawback is that it is pretty weak in PvP because most other setups beat it. If you left all other machines on level 1, you can reach level 130 before getting the 5th machine, that should be 145 stars and transmuting for opal chests as well as the opal chest in the weekly. And still should be fastest to reach 190 stars (which should be somewhere between level 160 to 165, depending on your artifacts). It’s the fastest strategy to reach 155 stars as f2p (8.5 months is definitely possible). Blueprints have to be used for all attributes, with damage as number one priority. The solo strategies leave the most room for the personal guild tree, since you need the lowest amount of tokens for the same progress in the campaign. Points spent on other war machines are always a disadvantage later on because they push the engineer level too high. There always could be discussion if you pick one of the first two machines or definitely focus on the first one. ![]() Solo-DDThe basic idea is very simple, you just focus on your first machine and ignore the rest. ![]()
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